How to Make a Pirate Ship in Minecraft Xbox 360
A boat is both an item and a vehicle entity used primarily for fast transport of players and passenger mobs over bodies of water.
Contents
- one Obtaining
- 1.one Crafting
- two Usage
- 2.ane Trading
- 2.ii Fuel
- 2.3 Transportation
- 2.3.ane Entering
- two.3.2 Exiting
- two.3.3 Movement
- 3 Behavior
- iii.ane Speed
- 3.ii Flotation
- iii.3 Devastation
- 3.iv Passengers
- 3.5 Collision
- 3.6 Game edition differences
- iv Sounds
- v Data values
- 5.i ID
- 5.2 Entity information
- six Achievements
- 7 Advancements
- viii History
- ix Bug
- 10 Trivia
- xi Gallery
- 12 See also
- 13 References
Boats can exist retrieved by repeatedly punching them until they drib as an detail.
Boats can exist crafted with whatever overworld planks.
Tools and weapons with harm in a higher place 4 can instantly destroy a boat in one striking.[ Java Edition simply ]
Crafting
Ingredients | Crafting recipe | Clarification |
---|---|---|
Matching Overworld Planks | [ Java Edition only ] | |
Matching Overworld Planks + Wooden Shovel | [ Bedrock and Teaching editions only ] |
Boats tin be used for the transportation of players and mobs, sold for emeralds, or burnt as fuel.
Trading
Master-level fisherman villagers always offer to buy a gunkhole for an emerald. The type of boat depends on the biome outfit type of the villager; plains villagers offer to buy oak boats, taiga and snowy villagers offer to buy bandbox boats, savanna villagers offer to buy acacia boats, desert and jungle villagers offer to purchase jungle boats, and swamp villagers offer to buy dark oak boats.
Fuel
When used as fuel in a furnace, a boat lasts sixty seconds, smelting up to six items.
Transportation
Inbound
Exiting
A boat can be exited past sneaking or, in Bedrock Edition, pressing down the right analog stick on a controller, tapping the "Go out Gunkhole" push when using touch controls, or jumping. When exiting a boat, the player is placed in the management the player is facing, or, if facing directly up or down, the player is placed in front of the boat. The exiting player is placed on land if that is possible from the dismounting position.
Motion
Boats exercise not turn with mouse-expect.
With a keyboard or gamepad, boats are controlled using the forward, left (turns left), correct (turns right), and astern keys. Using the sprint fundamental increases the field of vision, but does non increase speed as if sprinting.
With touchscreen controls, two buttons for steering appear. The right push button or key steers to the left, and the left button or key steers to the right. Pressing both buttons moves the boat forrard.
Since Java Edition i.nine, it is no longer possible to ride a gunkhole upstream. A boat lift, normally made from tripwire, piston, and optionally a slime block, tin can be used to move a boat up. Players tin besides employ water buckets to move a boat upward, although a player must be steering the boat.
![BoatAnimals.png](https://static.wikia.nocookie.net/minecraft_gamepedia/images/f/f9/BoatAnimals.png/revision/latest/scale-to-width-down/1340?cb=20200130091409)
Speed
Boats move according to the player's command or water currents, with speed affected by the surface traversed. Boats move extremely speedily on ice, allowing for the structure of fast transportation systems in whatever dimension.
Substance | Speed |
---|---|
H2o | 8.0 blocks/s |
Water ice, Frosted Ice, Packed Ice | 40 blocks/s |
Blue Ice | 72.7 blocks/s |
Land | 2.0 blocks/s |
Flotation
A boat floats atop still or flowing water. In Coffee Edition, a boat sinks if it enters a waterfall. In Bedrock Edition, a boat does non sink when submerged but floats upwards. This feature lets a histrion contrive stepped uphill h2o flows to propel a boat uphill using only flowing h2o.
When a boat moves over a bubble cavalcade, information technology begins to shake. If the bubbles are acquired by a magma block, all passengers are expelled and the boat sinks. In Coffee Edition, a sunken gunkhole cannot be re-floated; it must be replaced. In Bedrock Edition, a gunkhole resumes floating when it emerges from the currents keeping it down, or when the bubble cavalcade is blocked or removed.
Dolphins chase players riding a boat in motion, occasionally bumping the boat, causing it to shake briefly.
Devastation
Equally boats are entities, they have health. Boats effectively have merely over 4
(exactly 4 impairment is non quite enough to destroy a boat), and regenerate 1⁄x per game tick.
Boats can exist destroyed past explosions, fire and lava (only not magma blocks), cactus, and by being punched by mobs, such equally Drowned. Boats made invulnerable with commands cannot exist broken by any of these, all the same they however cannot be used to travel on lava considering they sink.
When a boat is destroyed under normal conditions, it drops itself in item form. In certain conditions, such as when falling for exactly 12, xiii, 49, 51, 111, 114, 198, 202, 310, or 315 blocks,[two] it drops two sticks and three planks upon being destroyed.
Passengers
Boats can support 2 riders, including mobs. Except for endermen in Bedrock Edition, a mob cannot exit a boat and is trapped until the gunkhole gets destroyed, or until the player uses a fishing rod or lead to remove the mob. This can be used to ship mobs, although hostile mobs all the same attack while in boats. Mobs riding a boat don't despawn,[ Coffee Edition only ] and don't count toward the mob cap.[3]
A player cannot both motion (row) and utilize items at the same time. It is nevertheless possible to initialize an item use (e.one thousand. start eating) and row the boat while the item is notwithstanding in the heart of the use blitheness. Although the boating animation overrides the particular use animation, the item can all the same be successfully consumed. This does non work with items that are triggered by the release of the use push (e.g. bow, trident).[ Java Edition only ]
Boats can completely nullify fall damage for itself and any players/mobs riding it, making it useful for transportation/travel through mountains or through the Nether. This is confirmed past Mojang to be an intentional feature.[4] [5] Still in Java Edition, due to a bug, boats can intermission when falling from sure heights, and the riders take fall damage.[6]
Riding a boat does not deplete hunger, making it an efficient way to travel.
Existence in a boat limits the player'south mouse-look to the frontward 210° arc.
Collision
A boat has a solid standoff box, which ways players and other entities can't go through information technology even with loftier speed. Falling blocks are besides blocked by boats.
Riding a gunkhole over a lily pad causes the lily pad to drib, although the gunkhole speed stutters a bit.
Game edition differences
- Coffee Edition
- A sunken boat is sunk forever, unable to exist retrieved until information technology is broken past the player.
- For mobs to enter a gunkhole, they must be on the side of the boat. A mob cannot control the boat.
- When moving fast enough, a "water spray" visual effect represents the bow wake.
- Bedrock Edition
- A sunken boat resumes floating when information technology emerges from the electric current or the waterfall that was keeping information technology down.
- Mobs can be 'picked upwardly' by riding a boat about them.[ verify ]
- Leads can exist attached to boats, though the lead oft breaks on country, due to boats moving much slower on land.
- Endermen tin teleport out of a gunkhole, but whatever other mob tin can be captured by a boat.
Sound | Subtitles | Source | Description | Resources location | Translation fundamental | Book | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Rowing | Friendly Creatures | Plays when riding boat on land | entity.boat.paddle_land | subtitles.entity.boat.paddle_land | ane.0 | 0.8 - 1.ii [ check the code ] | sixteen | |
Rowing | Friendly Creatures | Plays when riding boat on water | entity.boat.paddle_water | subtitles.entity.boat.paddle_water | 0.8 | 0.8 - 1.2 [ check the code ] | 16 |
ID
Java Edition:
Boat | Identifier | Class | Item tags | Translation cardinal |
---|---|---|---|---|
Oak detail | oak_boat | Particular | boats | detail.minecraft.oak_boat |
Spruce item | spruce_boat | Item | boats | item.minecraft.spruce_boat |
Birch item | birch_boat | Item | boats | item.minecraft.birch_boat |
Jungle item | jungle_boat | Item | boats | item.minecraft.jungle_boat |
Acacia item | acacia_boat | Item | boats | item.minecraft.acacia_boat |
Dark Oak detail | dark_oak_boat | Particular | boats | item.minecraft.dark_oak_boat |
Boat | Identifier | Translation key |
---|---|---|
Entity | boat | entity.minecraft.boat |
Bedrock Edition:
Proper name | Identifier | Alias ID | Numeric ID | Form | Translation central |
---|---|---|---|---|---|
Oak Boat | oak_boat | boat / 0 | 375 | Particular | item.boat.oak.proper name |
Bandbox Boat | spruce_boat | boat / one | 378 | Particular | item.boat.spruce.name |
Birch Gunkhole | birch_boat | boat / two | 376 | Item | item.boat.birch.proper noun |
Jungle Gunkhole | jungle_boat | gunkhole / 3 | 377 | Item | item.boat.jungle.name |
Acacia Gunkhole | acacia_boat | boat / iv | 379 | Item | item.boat.acacia.name |
Dark Oak Gunkhole | dark_oak_boat | boat / 5 | 380 | Item | item.gunkhole.big_oak.name |
Form | Identifier | Numeric ID | Translation key |
---|---|---|---|
Entity | gunkhole | 90 | entity.gunkhole.proper noun |
Entity data
Boats have entity data associated with them that contain diverse properties of the entity.
Coffee Edition:
- Entity data
- Type: The wood type of the boat. Valid types are
oak
,spruce
,birch
,jungle
,acacia
,dark_oak
.
- Type: The wood type of the boat. Valid types are
Bedrock Edition:
- See Bedrock Edition level format/Entity format.
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Bays blazon (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other platforms | |||||
Whatever Floats Your Goat | Arrive a boat and float with a goat | Employ a boat and put a goat within that boat, then ride information technology | 20G | Bronze |
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
![]() | Whatever Floats Your Goat! | Arrive a Gunkhole and bladder with a Goat | Husbandry | Enter a boat with a goat. | husbandry/ride_a_boat_with_a_goat |
This page would benefit from the addition of more images.
Please remove this notice once you lot've added suitable images to the article.
The specific instructions are: Second pre-release PE boat (see linked tweet)
Coffee Edition Alpha | ||||||
---|---|---|---|---|---|---|
v1.0.6 | ![]() ![]() | |||||
Initially, boats bankrupt upon beingness placed outside water, and on bear upon with country. | ||||||
v1.0.6_01 | Boats now merely suspension on affect with state at high speeds. | |||||
Boats no longer pause upon being placed outside h2o. | ||||||
Boat turning has been made smoother. | ||||||
Java Edition Beta | ||||||
1.8 | Pre-release | It is now possible to score a critical hit against a boat. | ||||
Java Edition | ||||||
i.3.1 | 12w15a | Boats tin can at present be shot out from dispensers. | ||||
1.3 | ![]() | |||||
12w21a | Boats no longer accept damage when colliding with lily pads. Instead, the lily pads themselves intermission. | |||||
12w23a | Boats tin can now accelerate to faster than previous speeds, and are now easier to control. | |||||
12w27a | Boats now driblet their detail instead of three oak wood planks and 2 sticks if broken by a player. | |||||
1.6.1 | ? | New gunkhole physics with lower inertia, but left, back and right controls have been removed. | ||||
Boats now take damage and break when colliding with many lily pads in a brusque time. | ||||||
1.7.2 | 13w36a | Players can now /summon mobs riding boats, though mobs cannot command boats. | ||||
13w43a | Boats no longer inflict autumn damage when running aground. | |||||
Boats being broken by lily pads has been slightly improved. | ||||||
Left, dorsum and correct controls added once more. | ||||||
1.8 | 14w06a | Mobs riding boats can now control them, so that they tin chase or flee enemies, move toward food, move almost randomly, or whatever they would do on state. The exceptions are the ghast and bat, both of which cannot control boats. | ||||
1.8.two | pre2 | Boats tin can now survive crashes at higher speeds. | ||||
? | Boats no longer interruption snow layers they run into. | |||||
1.ix | 15w41a | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Mobs can now board boats, though they can no longer control them. | ||||||
A new fix of controls have been introduced: it includes property downwardly the right and left keys to move forrad, and using the right key to motility the correct oar, turning the boat to the left (and vice-versa). Mouse movement no longer turns boats, and the forward and dorsum keys no longer accept any consequence. | ||||||
Players can no longer use items or attack from boats unless they were at a complete stop. | ||||||
The crafting recipe for boats has been changed to crave a wooden shovel as shown below.
| ||||||
Added variants of all wood types, though only the oak boat can be crafted. | ||||||
The NBT tag Type (string) take now added for the boat entity, taking values oak , spruce , birch , jungle , acacia and dark_oak . | ||||||
15w42a | Birch, spruce, acacia and jungle boats can now be crafted using the same recipe as oak, except with the corresponding planks. | |||||
The new boats are now comparable in speed to the former boats (slightly faster than sprinting), though with less momentum. | ||||||
Players can now use items and assault immediately afterwards they end rowing. | ||||||
15w43c | The texture of boats has been remapped, so that they now take a separate texture per oar and per side of the gunkhole. | |||||
15w45a | The dark oak gunkhole can now be crafted. | |||||
15w51a | Boats now drib their corresponding planks when broken. | |||||
16w04a | Boats are now faster and now move forrard and backward using the frontward and astern keys respectively, and steer left and right using the left and right keys respectively. The rowing mechanism introduced in 15w41a, belongings the right and left keys, is removed and no longer moves the boat forward. The controls are now more than similar to boats before the overhaul. | |||||
Boats at present sink when underwater, or within flowing water of whatever depth. | ||||||
The crafting recipe of boats has been restored to the original recipe, no longer requiring a wooden shovel equally it has since 15w41a (though matching wood planks is notwithstanding required). | ||||||
Riding a gunkhole no longer subjects water-sensitive mobs to being damaged by water, and no longer protects sunlight-sensitive mobs from beingness damaged past sunlight. | ||||||
Dismounting in a boat now attempts to place the histrion on land. | ||||||
Due to a problems, boats travel fast on land.[7] | ||||||
16w05a | The problems of boats travelling fast on land has been fixed. | |||||
Boats now travel extremely fast on ice, packed ice and frosted ice. | ||||||
16w06a | Riding entities such equally boats are now run by the client rather than past the server. | |||||
1.eleven | 16w32a | The entity ID has been changed from Gunkhole to boat . | ||||
The thespian'south hunger bar is now visible when riding in a boat. | ||||||
16w33a | Boats tin can at present be used to fuel furnaces. | |||||
i.12 | 17w17a | A boat paddles sound has been added. | ||||
ane.thirteen | 17w47a | The oak boat ID has been changed from boat to oak_boat . | ||||
Prior to The Flattening, these items' numeral IDs were 333, 444, 445, 446, 447 and 448. | ||||||
18w15a | Added blue ice, which allows boats to travel even faster on it. | |||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
18w50a | ![]() ![]() ![]() ![]() ![]() ![]() | |||||
19w11a | Fisherman villagers now buy boats. | |||||
1.15 | 19w37a | Boats equally fuel now smelt six items in a furnace instead of 1. | ||||
1.16 | 20w18a | Mobs in boats no longer despawn. | ||||
Pocket Edition Alpha | ||||||
September xix, 2014 | Tommaso Checchi tweeted a picture of a player riding a boat, stating that the almost important thing is to "get the paddling correct." | |||||
![]() | ||||||
Jan 26, 2015 | Tommaso Checchi tweets a screenshot of multiple riders in a single boat. | |||||
The model used by boats is now a minecart which has been squished vertically, and tinted brown. | ||||||
February 20, 2015 | Tommaso Checchi tweets a screenshot of multiple boats with just mobs in them. | |||||
Boats now have a proper model with paddles. | ||||||
v0.eleven.0 | build i | ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Boats can back up two riders, including mobs. | ||||||
Boats are larger in size than in Java Edition. | ||||||
Boats are more resistant to crashing confronting state than in Java Edition. | ||||||
build 12 | Projectiles can now exist shot from boats. | |||||
v0.12.i | build 1 | Added all gunkhole variants to the Creative inventory. | ||||
![]() ![]() ![]() ![]() ![]() ![]() | ||||||
v0.13.0 | build 1 | Boats are at present slightly faster than sprinting, and no longer deplete hunger. | ||||
Players tin can now use items and set on immediately later on they stop rowing. | ||||||
build 3 | Boats now stack on top of each other. | |||||
Bedrock Edition | ||||||
one.2.0 | beta 1.2.0.22 | Boats now motility faster on water ice. | ||||
1.five.0 | beta ane.v.0.0 | The steering of boats has been inverse when using keyboard and mouse - W at present moves the boat forward and S reverses it. | ||||
beta one.5.0.four | Boats can now sink or float on bubble columns. | |||||
i.ten.0 | beta 1.x.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
one.xi.0 | beta ane.11.0.4 | Boats can at present exist bought from fisherman villagers. | ||||
i.16.0 | beta i.16.0.57 | Trading has been changed, main-level fisherman villagers now offer to buy boats based on their villager biome outfit. | ||||
Due to trading changes, birch boats tin can no longer be sold to fisherman villagers. | ||||||
1.16.100 | beta 1.16.100.51 | Custom named boats now save their name subsequently placing and breaking. | ||||
beta 1.16.100.56 | The item ID boat has been split upward into <type>_boat . | |||||
1.18.x | beta 1.xviii.x.27 | ![]() ![]() ![]() ![]() ![]() | ||||
![]() | ||||||
Upcoming Bedrock Edition | ||||||
one.18.twenty | beta 1.18.20.25 | ![]() | ||||
beta ane.18.20.27 | Spruce and nighttime oak boats now correctly use their updated item sprites. | |||||
Legacy Console Edition | ||||||
TU1 | CU1 | 1.0 | Patch 1 | i.0.one | ![]() ![]() | |
TU12 | The maximum number of boats in a world has been increased to xl. | |||||
Boats now intermission when they hit land hard. | ||||||
TU14 | 1.04 | Boats are no longer cleaved by lily pads anymore, instead they run directly through the lily pad at present, breaking and sometimes dropping information technology. | ||||
When boats crash, they can at present sometimes drib themselves as items. | ||||||
Boats are now less glitchy and more responsive at present. | ||||||
The maximum speed of boats has been increased. | ||||||
When exiting, players now motion from the boat. | ||||||
When broken by a player, they drop a boat now. | ||||||
TU46 | CU36 | 1.38 | Patch 15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
TU57 | CU49 | one.56 | Patch 27 | i.0.7 | The crafting recipe of boats has been changed to require a wooden shovel. | |
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
New Nintendo 3DS Edition | ||||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Issues relating to "Boat" are maintained on the problems tracker. Report issues at that place.
- Sand, cherry-red sand, concrete powder, gravel, anvils, and dragon eggs drop equally items when they fall onto a boat that is in water.
- A breast is short enough that a gunkhole falls onto it rather than crashes into it.
- In Legacy Console Edition, holding the movement stick to the side in a boat on blue ice causes the player to spin quickly. If a passenger is in the boat while this occurs, when the actor exits the boat later on it reaches maximum velocity (attained after almost three seconds), for most mobs, the mob's head may spin uncontrollably. For some mobs, however, zero happens (such every bit slimes and ghasts). The mob may also get its caput stuck at an bending. Thorough testing was done on Minecraft: Wii U Edition, although the glitch was originally discovered on the Xbox 360 Edition.
- Transportation
- ↑ MC-161251
- ↑ MC-119369
- ↑ MC-182897 – resolved as "Works Equally Intended"
- ↑ MC-105103 – resolved as "Works As Intended"
- ↑ MCPE-149490 – resolved as "Works Equally Intended"
- ↑ MC-119369
- ↑ MC-96195
- ↑ MCPE-151667
- ↑ MCPE-152262
DOWNLOAD HERE
How to Make a Pirate Ship in Minecraft Xbox 360 TUTORIAL
Posted by: robertenbad1986.blogspot.com